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ABarbarian

Berserk / Find Item Barbarian

MagicMFItem-Find

The ultimate magic find build for Barbarians. Berserk deals magic damage (bypasses all Physical Immunity), and Find Item effectively doubles your drops by "re-rolling" corpses. Best Travincal runner in the game.

Pros

  • +Find Item doubles your effective drops
  • +Magic damage (Berserk) — no immunity issues
  • +Best Travincal runner in the game
  • +Very high MF potential with budget gear

Cons

  • -Berserk sets defense to 0 during attack
  • -Single target only — slow clearing of large areas
  • -Needs Enigma for teleporting to Travincal
  • -Hork success rate is RNG-dependent

Skill Tree

Total Points: 81
Warcries
20
6
6
10
6
25
6
Combat Masteries
15
6
6
6
Combat Skills
6
6
6
6
25

Skill Investment Guide

1.Berserk maxed (20) — magic damage bypasses Physical Immune
2.Battle Orders maxed (20) — HP/mana buff
3.Howl 15 — Berserk synergy + crowd scatter
4.Find Item 5 — corpse re-roll for double drops

Harlequin Crest
Storm Gorget
Grief
Enigma
Phase Blade
Raven Frost
Goldwrap
Nagelring
Chance Guards
War Traveler
II
IIII
II
IIII
Horadric Cube
Small Charm
Small Charm
Small Charm
Small Charm
Black Cleft
Small Charm
Hellfire Torch
Gheed's Fortune
Small Charm
Small Charm
Small Charm
Small Charm
Small Charm
Small Charm
Small Charm
Small Charm
Small Charm
Small Charm
Small Charm
Small Charm
Annihilus
Small Charm
Small Charm
Small Charm
Small Charm
Small Charm
Small Charm
Small Charm
Small Charm
Small Charm
Small Charm
Weapon
Grief
Shield
Phase Blade
Armor
Enigma
Helm
Harlequin Crest
Gloves
Chance Guards
Belt
Goldwrap
Boots
War Traveler
Amulet
Storm Gorget
Rings
Raven FrostNagelring
Swap
Suicide BranchSuicide Branch
Merc
InsightGuillaume's FaceTreachery

Mercenary Equipment

Insight
Guillaume's Face
Treachery

  • -Str for Grief PB (136)
  • -Dex base or block
  • -Vit everything
  • -Energy 0
Gear Bonus: Str +91, Dex +27, Vit +17, Ene +7

Endgame Investment

After Berserk+BO maxed: Howl → 20, Shout → 20, Blade Mastery → 20, Find Item 10, Natural Resistance 10

Breakpoints

FHR48%(5f)Budget — easily reached
FHR86%(4f)Optimal — with FHR charms

Recommended Farming Areas

Charm Setup

Small Charm
  • +20 To Attack Rating
  • +3% Enhanced Damage
  • 7% Better Chance of Getting Magic Items
Small Charm
  • +20 To Attack Rating
  • +3% Enhanced Damage
  • 7% Better Chance of Getting Magic Items
Small Charm
  • +20 To Attack Rating
  • +3% Enhanced Damage
  • 7% Better Chance of Getting Magic Items
Small Charm
  • +20 To Attack Rating
  • +3% Enhanced Damage
  • 7% Better Chance of Getting Magic Items
Small Charm
  • 7% Better Chance of Getting Magic Items
  • All Resistances +5
Hellfire Torch
  • +3 to Random Class Skill Levels
  • +10-20 to all Attributes
  • All Resistances +10-20
  • +8 to Light Radius
  • 5% Chance to cast level 10 Firestorm on striking
  • Level 30 Hydra (10/10 Charges)
Gheed's Fortune
  • 20-40% Better Chance of Getting Magic Items
  • 80-160% Extra Gold from Monsters
  • Reduces all Vendor Prices 10-15%
Small Charm
  • +20 To Attack Rating
  • +3% Enhanced Damage
  • 7% Better Chance of Getting Magic Items
Small Charm
  • +20 To Attack Rating
  • +3% Enhanced Damage
  • 7% Better Chance of Getting Magic Items
Small Charm
  • +20 To Attack Rating
  • +3% Enhanced Damage
  • 7% Better Chance of Getting Magic Items
Small Charm
  • +20 To Attack Rating
  • +3% Enhanced Damage
  • 7% Better Chance of Getting Magic Items
Small Charm
  • 7% Better Chance of Getting Magic Items
  • All Resistances +5
Small Charm
  • +20 To Attack Rating
  • +3% Enhanced Damage
  • 7% Better Chance of Getting Magic Items
Small Charm
  • +20 To Attack Rating
  • +3% Enhanced Damage
  • 7% Better Chance of Getting Magic Items
Small Charm
  • +20 To Attack Rating
  • +3% Enhanced Damage
  • 7% Better Chance of Getting Magic Items
Small Charm
  • +20 To Attack Rating
  • +3% Enhanced Damage
  • 7% Better Chance of Getting Magic Items
Small Charm
  • +20 To Attack Rating
  • +3% Enhanced Damage
  • 7% Better Chance of Getting Magic Items
Small Charm
  • +20 To Attack Rating
  • +3% Enhanced Damage
  • 7% Better Chance of Getting Magic Items
Small Charm
  • 7% Better Chance of Getting Magic Items
  • All Resistances +5
Annihilus
  • +1 to All Skills
  • +10-20 to all Attributes
  • All Resistances +10-20
  • +5-10% to Experience Gained
Small Charm
  • +20 To Attack Rating
  • +3% Enhanced Damage
  • 7% Better Chance of Getting Magic Items
Small Charm
  • +20 To Attack Rating
  • +3% Enhanced Damage
  • 7% Better Chance of Getting Magic Items
Small Charm
  • +20 To Attack Rating
  • +3% Enhanced Damage
  • 7% Better Chance of Getting Magic Items
Small Charm
  • +20 To Attack Rating
  • +3% Enhanced Damage
  • 7% Better Chance of Getting Magic Items
Small Charm
  • +20 To Attack Rating
  • +3% Enhanced Damage
  • 7% Better Chance of Getting Magic Items
Small Charm
  • +20 To Attack Rating
  • +3% Enhanced Damage
  • 7% Better Chance of Getting Magic Items
Small Charm
  • +20 To Attack Rating
  • +3% Enhanced Damage
  • 7% Better Chance of Getting Magic Items
Small Charm
  • 7% Better Chance of Getting Magic Items
  • All Resistances +5
Small Charm
  • 7% Better Chance of Getting Magic Items
  • All Resistances +5
Small Charm
  • 7% Better Chance of Getting Magic Items
  • All Resistances +5

Play Style

Teleport to Travincal council, Berserk them down one by one (magic damage ignores Physical Immune), then Find Item (Hork) every corpse for bonus drops. Each corpse has a 50%+ chance to drop items again. Pre-buff with BO/Shout.

Mercenary

Act 2 Offensive (Might) — Insight for mana, Treachery for survivability. Merc helps with stragglers while you Hork corpses.

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