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BNecromancer

Bone Spear Necromancer

MagicCasterPvP

A pure magic damage caster build using Bone Spear and Bone Spirit. Magic damage bypasses almost all immunities in PvE, and Bone Prison/Bone Wall provide unmatched crowd control. Also the strongest Necromancer PvP build.

Pros

  • +Magic damage bypasses almost all immunities
  • +Bone Armor + Bone Prison = excellent defense
  • +Best Necromancer build for PvP
  • +Consistent damage — no immunity issues

Cons

  • -Lower damage than Poison Nova or Summoner in late game
  • -Bone Spear has narrow hit box — aiming required
  • -Mana hungry without good gear
  • -Slower farming than top-tier builds

Skill Tree

Total Points: 76
Summoning
9
Poison and Bone
26
15
12
21
33
12
31
Curses
11
11
11
11
11
11
11

Skill Investment Guide

1.Bone Spear 20 — primary damage, pierces enemies
2.Bone Spirit 20 — single-target + synergy
3.Teeth 15 — synergy, continue investing
4.Bone Wall 10 — synergy, continue investing
5.Lower Resist 1 — breaks rare Magic Immunes

Hellwarden's Will
Entropy Locket
White
Enigma
Spirit
Opalvein
Arachnid Mesh
Sling
Trang-Oul's Claws
Sandstorm Trek
II
IIII
II
IIII
Tome of Town Portal
Tome of Identify
Small Charm
Small Charm
Small Charm
Small Charm
Small Charm
Small Charm
Small Charm
Small Charm
Gheed's Fortune
Grand Charm
Grand Charm
Grand Charm
Grand Charm
Grand Charm
Black Cleft
Annihilus
Horadric Cube
Hellfire Torch
Weapon
White
Shield
Spirit
Armor
Enigma
Helm
Hellwarden's Will
Gloves
Trang-Oul's Claws
Belt
Arachnid Mesh
Boots
Sandstorm Trek
Amulet
Entropy Locket
Rings
OpalveinSling
Swap
VoidSpirit
Merc
InsightTreacheryAndariel's Visage

Mercenary Equipment

Insight
Andariel's Visage
Treachery

  • -Str 156 (Monarch)
  • -Dex base (PvE) or max block (PvP)
  • -Vit everything else
  • -Energy 0 (PvE) or 50-80 (PvP)
Gear Bonus: Str +106, Dex +17, Vit +64, Ene +17

Endgame Investment

Continue: Teeth → 20, Bone Wall → 20, Bone Prison → 20. All synergies boost Bone Spear/Spirit damage.

Breakpoints

FCR75%(10f)Budget — Spirit + Homunculus
FCR125%(9f)Optimal — Enigma + Spirit + Arachnid
FHR56%(7f)Budget — Spirit shield alone
FHR86%(6f)Optimal

Recommended Farming Areas

Charm Setup

Small Charm
  • 7% Better Chance of Getting Magic Items
  • All Resistances +5
Small Charm
  • 7% Better Chance of Getting Magic Items
  • All Resistances +5
Small Charm
  • 7% Better Chance of Getting Magic Items
  • All Resistances +5
Small Charm
  • 7% Better Chance of Getting Magic Items
  • All Resistances +5
Small Charm
  • 7% Better Chance of Getting Magic Items
  • All Resistances +5
Small Charm
  • 7% Better Chance of Getting Magic Items
  • All Resistances +5
Small Charm
  • 7% Better Chance of Getting Magic Items
  • All Resistances +5
Small Charm
  • 7% Better Chance of Getting Magic Items
  • All Resistances +5
Gheed's Fortune
  • 20-40% Better Chance of Getting Magic Items
  • 80-160% Extra Gold from Monsters
  • Reduces all Vendor Prices 10-15%
Grand Charm
  • +1 To Poison and Bone Skills (Necromancer Only)
  • +45 To Life
Grand Charm
  • +1 To Poison and Bone Skills (Necromancer Only)
  • +45 To Life
Grand Charm
  • +1 To Poison and Bone Skills (Necromancer Only)
  • +45 To Life
Grand Charm
  • +1 To Poison and Bone Skills (Necromancer Only)
  • +45 To Life
Grand Charm
  • +1 To Poison and Bone Skills (Necromancer Only)
  • +45 To Life
Annihilus
  • +1 to All Skills
  • +10-20 to all Attributes
  • All Resistances +10-20
  • +5-10% to Experience Gained
Hellfire Torch
  • +3 to Random Class Skill Levels
  • +10-20 to all Attributes
  • All Resistances +10-20
  • +8 to Light Radius
  • 5% Chance to cast level 10 Firestorm on striking
  • Level 30 Hydra (10/10 Charges)

Play Style

Teleport to packs, cast Bone Spear through lines of enemies (it pierces). Use Bone Spirit for fleeing/single targets. Bone Prison to trap dangerous mobs. Corpse Explosion after first kill for cleanup. Bone Armor absorbs physical hits.

Mercenary

Act 2 Offensive (Might) — Insight for mana regen. The merc handles Physical Immune Magic Immune (rare) situations. Treachery for survivability.

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