Fire Druid (Fissure / Armageddon)
An excellent leveling build that transitions well to endgame. Fissure provides massive fire AoE with low mana cost. Armageddon adds continuous fire rain. With Flickering Flame helm, fire damage becomes devastating.
Pros
- +Excellent leveling — Fissure is amazing from Lv 12
- +No respec needed — leveling skills = endgame skills
- +Low gear requirements to start
- +Armageddon provides constant passive damage
Cons
- -Fire Immunes are common in Hell
- -Fissure has a casting delay
- -Lower endgame ceiling than Wind Druid
- -Phoenix shield is very expensive for -fire res
Skill Tree
Total Points: 63
































Skill Investment Guide







I
II
I
II


















Mercenary Equipment




- -Str 156 (Monarch)
- -Dex base
- -Vit all rest
- -Energy 0
Endgame Investment
After Fissure+Armageddon maxed: Volcano → 20, Molten Boulder → 20, Cyclone Armor 10, Oak Sage 10
Breakpoints
Recommended Farming Areas
- ▸The Pit— Best overall — Lv85, Fissure covers the ground
- ▸Chaos Sanctuary— High density — Armageddon + Fissure AoE
- ▸Secret Cow Level— Great density for fire AoE
- ▸Worldstone Keep (1-3)— Lv85 — Fire Immunes need merc/Sunder
Charm Setup
- +3 to Random Class Skill Levels
- +10-20 to all Attributes
- All Resistances +10-20
- +8 to Light Radius
- 5% Chance to cast level 10 Firestorm on striking
- Level 30 Hydra (10/10 Charges)
- +1 to All Skills
- +10-20 to all Attributes
- All Resistances +10-20
- +5-10% to Experience Gained
- 7% Better Chance of Getting Magic Items
- Lightning Resist +11%
- Cold Resist +11%
- 7% Better Chance of Getting Magic Items
- Cold Resist +11%
- 7% Better Chance of Getting Magic Items
- Cold Resist +11%
- 7% Better Chance of Getting Magic Items
- 7% Better Chance of Getting Magic Items
- All Resistances +5
- 7% Better Chance of Getting Magic Items
- All Resistances +5
- 7% Better Chance of Getting Magic Items
- All Resistances +5
- +45 To Life
- +45 To Life
- +45 To Life
- +45 To Life
- +45 To Life
- +45 To Life
- 20-40% Better Chance of Getting Magic Items
- 80-160% Extra Gold from Monsters
- Reduces all Vendor Prices 10-15%
Play Style
Cast Fissure at your feet or under enemies — the fire erupts from the ground in a line. Armageddon auto-fires meteors around you constantly. Oak Sage for HP, Cyclone Armor for elemental protection. Teleport for positioning.
Mercenary
Act 2 Offensive (Might) — Infinity breaks Fire Immune with Conviction aura. Without it, Fire Immunes must be skipped. Treachery for merc survival.
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