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Blood Lord

Blood Lord

Regular

Blood Lord

DemonAct 5
Players1
Monster Level: 82

Immunities

💪 PhysicalBreakable

Stats

HP
14,009~17,511
Defense
2077
Experience
98,948

Resistances

Phys100%
Magic33%
Fire33%
Ltn33%
Cold33%
Poison33%

Combat Properties

Drain Eff.
75%
Chill Eff.
-10%
Speed
9
Block
50%
Critical
5%

Skills

FrenzyLv1

Treasure Class (TC)

Determines the item tier that can drop. Higher = better items.

VariantBase TCTerror Zone TC
RegularTC85same
ChampionTC85same
UniqueTC85same
Terror Zone only
Desecrated ChampTC85same
Desecrated UniqueTC85same
HeraldTC96same

Terror Zone TC is based on a Lv99 character. Varies by character level.

Notable Drops

Unique/set drop chance per kill (MF 0%, Players 1)

ItemBaseChance
Angelic HaloRing1:97,067
Cathan's SealRing1:97,067
Isenhart's CaseBreast Plate1:115,761
Berserker's HatchetDouble Axe1:193,765
Isenhart's LightbrandBroad Sword1:193,765
Isenhart's HornsFull Helm1:193,765
Cathan's MeshChain Mail1:193,765
Milabrega's OrbKite Shield1:193,765
Tancred's CrowbillMilitary Pick1:196,454
Cleglaw's ToothLong Sword1:196,454
Full calc with MF, Terror Zone & quest kill →

Spawn Areas (3)

Related Variants (6)

NameTypeLv (Hell)Immunities (Hell)
Axe DwellerAxe DwellerSuper Unique82💪
Hell LordHell LordRegular82
Moon LordMoon LordRegular82🔥
Moon LordMoon LordRegular82🔥
Night LordNight LordRegular82
Death LordDeath LordRegular85🔥

Terror Zone Monster Scaling(Lv99 char)

Monster level increases in Terror Zones, scaling HP, defense, and XP.

Level: 8296(base)Champ 98 / Unique 99
Base (Lv82)Terror (Lv96)Change
HP14,009~17,51117,873~22,341+28%
Defense2,0772,398+15%
Experience98,948138,903+40%
Terror Zones:
Crystalline PassageAct 5Bloody FoothillsAct 5Arreat PlateauAct 5