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Burning Dead Archer

Burning Dead Archer

Regular

Burning Dead Archer

UndeadAct 5
Players1
Monster Level: 80

Immunities

🧪 PoisonBreakable

Stats

HP
3,925~5,607
Defense
1563
Experience
42,180

Elemental Attack

ElementChanceDamageDuration
Fire100%50~80-

Resistances

Phys33%
Magic10%
Fire90%
Ltn50%
Cold25%
Poison100%

Combat Properties

Chill Eff.
-25%
Speed
4
Block
15%
Critical
5%

Skills

Raise SkeletonLv1

Treasure Class (TC)

Determines the item tier that can drop. Higher = better items.

VariantBase TCTerror Zone TC
RegularTC82TC85
ChampionTC81TC85
UniqueTC81TC85
Terror Zone only
Desecrated ChampTC81TC85
Desecrated UniqueTC81TC85
HeraldTC90TC96

Terror Zone TC is based on a Lv99 character. Varies by character level.

Notable Drops

Unique/set drop chance per kill (MF 0%, Players 1)

ItemBaseChance
Angelic HaloRing1:97,067
Cathan's SealRing1:97,067
Isenhart's CaseBreast Plate1:113,100
Berserker's HatchetDouble Axe1:189,311
Isenhart's LightbrandBroad Sword1:190,972
Isenhart's HornsFull Helm1:190,972
Cathan's MeshChain Mail1:190,972
Milabrega's OrbKite Shield1:190,972
Tancred's CrowbillMilitary Pick1:191,937
Cleglaw's ToothLong Sword1:191,937
Full calc with MF, Terror Zone & quest kill →

Spawn Areas (2)

Related Variants (8)

Terror Zone Monster Scaling(Lv99 char)

Monster level increases in Terror Zones, scaling HP, defense, and XP.

Level: 8096(base)Champ 98 / Unique 99
Base (Lv80)Terror (Lv96)Change
HP3,925~5,6075,213~7,447+33%
Defense1,5631,845+18%
Experience42,18062,837+49%
Terror Zones:
Bloody FoothillsAct 5