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Ghoul Lord

Ghoul Lord

Regular

Ghoul Lord

UndeadAct 2
Players1
Monster Level: 80

Immunities

❄️ ColdBreakable

Stats

HP
8,411~11,214
Defense
1563
Experience
66,600

Elemental Attack

ElementChanceDamageDuration
Cold60%50~1003.0s

Resistances

Phys30%
Magic0%
Fire33%
Ltn25%
Cold110%
Poison50%

Combat Properties

Drain Eff.
75%
Chill Eff.
-25%
Speed
6
Block
19%
Critical
5%

Skills

FireballLv2Fire WallLv2MeteorLv2MissileLv2

Treasure Class (TC)

Determines the item tier that can drop. Higher = better items.

VariantBase TCTerror Zone TC
RegularTC72TC85
ChampionTC72TC85
UniqueTC72TC85
Terror Zone only
Desecrated ChampTC72TC85
Desecrated UniqueTC72TC85
HeraldTC72TC96

Terror Zone TC is based on a Lv99 character. Varies by character level.

Notable Drops

Unique/set drop chance per kill (MF 0%, Players 1)

ItemBaseChance
Angelic HaloRing1:97,067
Cathan's SealRing1:97,067
Isenhart's CaseBreast Plate1:120,640
Berserker's HatchetDouble Axe1:201,932
Isenhart's LightbrandBroad Sword1:203,703
Isenhart's HornsFull Helm1:203,703
Cathan's MeshChain Mail1:203,703
Milabrega's OrbKite Shield1:203,703
Tancred's CrowbillMilitary Pick1:204,733
Cleglaw's ToothLong Sword1:204,733
Full calc with MF, Terror Zone & quest kill →

Spawn Areas (3)

Related Variants (7)

NameTypeLv (Hell)Immunities (Hell)
The BanishedThe BanishedRegular73❄️
Night LordNight LordRegular82❄️
Blood LordBlood LordRegular83❄️
Dark LordDark LordRegular83❄️
Blood LordBlood LordRegular83❄️
Dark LordDark LordRegular83❄️
Ghoul LordGhoul LordRegular83❄️

Terror Zone Monster Scaling(Lv99 char)

Monster level increases in Terror Zones, scaling HP, defense, and XP.

Level: 8096(base)Champ 98 / Unique 99
Base (Lv80)Terror (Lv96)Change
HP8,411~11,21411,171~14,894+33%
Defense1,5631,845+18%
Experience66,60099,216+49%
Terror Zones:
Canyon of the MagiAct 2Arcane SanctuaryAct 2