LootCubeLootCube
Back to Monsters
Oblivion Knight

Oblivion Knight

Regular

Oblivion Knight

Act 5
Players1
Monster Level: 85

Immunities

❄️ ColdSunder only

Stats

HP
7,418~9,273
Defense
1899
Experience
107,510

Resistances

Phys33%
Magic0%
Fire60%
Ltn60%
Cold140%
Poison75%

Combat Properties

Drain Eff.
33%
Chill Eff.
-25%
Speed
8
Block
29%
Critical
5%

Minions

dkfig12~4

Skills

MissileLv1Bone ArmorLv6Bone SpiritLv2DecrepifyLv3BestowLv2CurseLv3

Treasure Class (TC)

Determines the item tier that can drop. Higher = better items.

VariantBase TCTerror Zone TC
RegularTC80TC85
ChampionTC80TC85
UniqueTC80TC85
Terror Zone only
Desecrated ChampTC80TC85
Desecrated UniqueTC80TC85
HeraldTC84TC96

Terror Zone TC is based on a Lv99 character. Varies by character level.

Notable Drops

Unique/set drop chance per kill (MF 0%, Players 1)

ItemBaseChance
Angelic HaloRing1:96,200
Cathan's SealRing1:96,200
Isenhart's CaseBreast Plate1:122,968
Berserker's HatchetDouble Axe1:205,813
Isenhart's LightbrandBroad Sword1:207,635
Isenhart's HornsFull Helm1:207,635
Cathan's MeshChain Mail1:207,635
Milabrega's OrbKite Shield1:207,635
Tancred's CrowbillMilitary Pick1:208,685
Cleglaw's ToothLong Sword1:210,515
Full calc with MF, Terror Zone & quest kill →

Spawn Areas (1)

Related Variants (4)

NameTypeLv (Hell)Immunities (Hell)
Lord De SeisLord De SeisSuper Unique85❄️
Oblivion KnightOblivion KnightRegular85❄️
Oblivion KnightOblivion KnightRegular85❄️
Oblivion KnightOblivion KnightRegular85❄️

Terror Zone Monster Scaling(Lv99 char)

Monster level increases in Terror Zones, scaling HP, defense, and XP.

Level: 8596(base)Champ 98 / Unique 99
Base (Lv85)Terror (Lv96)Change
HP7,418~9,2738,936~11,171+20%
Defense1,8992,122+12%
Experience107,510138,903+29%
Terror Zones:
Frozen TundraAct 5