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Zealot

Zealot

Regular

Zealot

Act 3
Players1
Monster Level: 82

Immunities

LightningBreakable

Stats

HP
7,004~8,756
Defense
1278
Experience
37,694

Resistances

Phys10%
Magic0%
Fire25%
Ltn100%
Cold33%
Poison20%

Combat Properties

Drain Eff.
100%
Chill Eff.
-33%
Speed
6
Block
24%
Critical
5%

Treasure Class (TC)

Determines the item tier that can drop. Higher = better items.

VariantBase TCTerror Zone TC
RegularTC76TC85
ChampionTC75TC85
UniqueTC75TC85
Terror Zone only
Desecrated ChampTC75TC85
Desecrated UniqueTC75TC85
HeraldTC75TC96

Terror Zone TC is based on a Lv99 character. Varies by character level.

Notable Drops

Unique/set drop chance per kill (MF 0%, Players 1)

ItemBaseChance
Angelic HaloRing1:97,067
Cathan's SealRing1:97,067
Isenhart's CaseBreast Plate1:115,761
Berserker's HatchetDouble Axe1:193,765
Isenhart's LightbrandBroad Sword1:193,765
Isenhart's HornsFull Helm1:193,765
Cathan's MeshChain Mail1:193,765
Milabrega's OrbKite Shield1:193,765
Tancred's CrowbillMilitary Pick1:196,454
Cleglaw's ToothLong Sword1:196,454
Full calc with MF, Terror Zone & quest kill →

Spawn Areas (1)

Related Variants (2)

NameTypeLv (Hell)Immunities (Hell)
ZakarumiteZakarumiteRegular80🔥
FaithfulFaithfulRegular81❄️

Terror Zone Monster Scaling(Lv99 char)

Monster level increases in Terror Zones, scaling HP, defense, and XP.

Level: 8296(base)Champ 98 / Unique 99
Base (Lv82)Terror (Lv96)Change
HP7,004~8,7568,936~11,171+28%
Defense1,2781,476+15%
Experience37,69452,915+40%
Terror Zones:
Lower KurastAct 3