Tesladin Paladin
The ultimate luxury melee paladin. Dual Dream runewords grant Holy Shock aura at level 30, adding massive lightning damage to every Zeal hit. Combined with Conviction aura and Grief, Tesladin melts everything but requires extreme investment (Jah x2 + Ber + Lo).
Pros
- +Massive lightning + physical hybrid damage per Zeal hit
- +Conviction aura breaks most lightning immunities
- +Extremely satisfying — enemies melt on contact
- +Can clear any content in the game
Cons
- -Extremely expensive — Jah x2 + Ber + Lo minimum
- -Cannot function without Dream x2 + Grief
- -Still melee — requires Enigma for mobility
- -No Holy Shield synergy investment — less tanky than Zealot
Skill Tree
Total Points: 75
































Skill Investment Guide
How to Play







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II
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Mercenary Equipment




- -Str ~136 (Phase Blade)
- -Dex for 75% max block
- -Vit everything else
- -Energy 0
Endgame Investment
Continue: Conviction → 20, Sacrifice → 20, Zeal → 20. Respec only when Dream x2 + Grief are all ready.
Breakpoints
Recommended Farming Areas
- ▸Chaos Sanctuary— Best overall — Holy Shock AoE clears density
- ▸Worldstone Keep (1-3)— Lv85 — excellent for melee clear
- ▸The Pit— Lv85 — Zeal + Holy Shock decimates
- ▸Eldritch & Shenk— Quick runs — melee efficiency
Charm Setup
- +3 to Random Class Skill Levels
- +10-20 to all Attributes
- All Resistances +10-20
- +8 to Light Radius
- 5% Chance to cast level 10 Firestorm on striking
- Level 30 Hydra (10/10 Charges)
- +20 To Attack Rating
- +3% Enhanced Damage
- +20 To Life
- +20 To Attack Rating
- +3% Enhanced Damage
- +20 To Life
- +20 To Attack Rating
- +3% Enhanced Damage
- +20 To Life
- +20 To Attack Rating
- +3% Enhanced Damage
- +20 To Life
- +20 To Attack Rating
- +3% Enhanced Damage
- +20 To Life
- +20 To Attack Rating
- +3% Enhanced Damage
- +20 To Life
- +20 To Life
- Lightning Resist +11%
- +20 To Attack Rating
- +3% Enhanced Damage
- +20 To Life
- +20 To Attack Rating
- +3% Enhanced Damage
- +20 To Life
- +20 To Attack Rating
- +3% Enhanced Damage
- +20 To Life
- +20 To Attack Rating
- +3% Enhanced Damage
- +20 To Life
- +20 To Attack Rating
- +3% Enhanced Damage
- +20 To Life
- +20 To Attack Rating
- +3% Enhanced Damage
- +20 To Life
- +20 To Life
- Lightning Resist +11%
- +20 To Attack Rating
- +3% Enhanced Damage
- +20 To Life
- +20 To Attack Rating
- +3% Enhanced Damage
- +20 To Life
- +20 To Attack Rating
- +3% Enhanced Damage
- +20 To Life
- +20 To Attack Rating
- +3% Enhanced Damage
- +20 To Life
- +20 To Attack Rating
- +3% Enhanced Damage
- +20 To Life
- +20 To Attack Rating
- +3% Enhanced Damage
- +20 To Life
- +20 To Life
- Lightning Resist +11%
- +1 to All Skills
- +10-20 to all Attributes
- All Resistances +10-20
- +5-10% to Experience Gained
- +20 To Attack Rating
- +3% Enhanced Damage
- +20 To Life
- +20 To Attack Rating
- +3% Enhanced Damage
- +20 To Life
- +20 To Attack Rating
- +3% Enhanced Damage
- +20 To Life
- +20 To Attack Rating
- +3% Enhanced Damage
- +20 To Life
- +20 To Attack Rating
- +3% Enhanced Damage
- +20 To Life
- +20 To Attack Rating
- +3% Enhanced Damage
- +20 To Life
- +20 To Life
- Lightning Resist +11%
Play Style
Teleport into packs, activate Conviction aura, and Zeal everything. Holy Shock from dual Dream adds lightning damage to every hit. Conviction reduces enemy resistances, making your lightning damage hit even harder. The combo of Grief physical + Dream lightning + Conviction = everything dies in 1-2 Zeal cycles.
Respec Guide
Before
- -Zealot/Hammerdin leveling build
After
- +Resist Lightning 20, Salvation 20 — Holy Shock synergies (Dream)
- +Conviction 15 — aura, breaks immunities (continue to 20)
- +Sacrifice 5, Zeal 5 — melee damage (continue investing)
- +Holy Shield 1 + 1pt prereqs
Do NOT respec until both Dream items and Grief are ready. This build does not work without them.
Mercenary
Act 2 Offensive (Might Aura) — boosts physical damage from Grief. Infinity is luxury for extra Conviction stack. Treachery for survivability.
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