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Death Beetle

Death Beetle

Regular

Death Beetle

AnimalAct 2
Players1
Monster Level: 76

Immunities

LightningBreakable

Stats

HP
3,603~5,662
Defense
2165
Experience
48,705

Elemental Attack

ElementChanceDamageDuration
Lightning20%15~30-
Poison20%15~152.0s

Resistances

Phys50%
Magic0%
Fire0%
Ltn105%
Cold0%
Poison0%

Combat Properties

Drain Eff.
50%
Chill Eff.
-25%
Speed
5
Block
17%
Critical
5%

Minions

Death Beetle3~4

Skills

JabLv2

Treasure Class (TC)

Determines the item tier that can drop. Higher = better items.

VariantBase TCTerror Zone TC
RegularTC71TC85
ChampionTC71TC85
UniqueTC71TC85
Terror Zone only
Desecrated ChampTC71TC85
Desecrated UniqueTC71TC85
HeraldTC71TC96

Terror Zone TC is based on a Lv99 character. Varies by character level.

Notable Drops

Unique/set drop chance per kill (MF 0%, Players 1)

ItemBaseChance
Angelic HaloRing1:97,933
Cathan's SealRing1:97,933
Isenhart's CaseBreast Plate1:106,395
Berserker's HatchetDouble Axe1:178,102
Isenhart's LightbrandBroad Sword1:178,102
Isenhart's HornsFull Helm1:178,102
Cathan's MeshChain Mail1:178,102
Milabrega's OrbKite Shield1:178,102
Tancred's CrowbillMilitary Pick1:180,559
Cleglaw's ToothLong Sword1:180,559
Full calc with MF, Terror Zone & quest kill →

Spawn Areas (4)

Related Variants (8)

NameTypeLv (Hell)Immunities (Hell)
Dung SoldierDung SoldierRegular75
BeetleburstBeetleburstSuper Unique76
Steel ScarabSteel ScarabRegular79
ScarabScarabRegular84
Bone ScarabBone ScarabRegular85
ScarabScarabRegular85
Steel ScarabSteel ScarabRegular85
Steel ScarabSteel ScarabRegular85

Terror Zone Monster Scaling(Lv99 char)

Monster level increases in Terror Zones, scaling HP, defense, and XP.

Level: 7696(base)Champ 98 / Unique 99
Base (Lv76)Terror (Lv96)Change
HP3,603~5,6625,213~8,192+45%
Defense2,1652,675+24%
Experience48,70582,680+70%
Terror Zones:
Far OasisAct 2