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Scarab

Scarab

Regular

Scarab

AnimalAct 2
Players1
Monster Level: 84

Immunities

⚡ LightningBreakable

Stats

HP
4,247~6,674
Defense
2369
Experience
62,295

Elemental Attack

ElementChanceDamageDuration
Lightning25%15~30-

Resistances

Phys50%
Magic0%
Fire0%
Ltn110% ✕
Cold0%
Poison0%

Combat Properties

Drain Eff.
50%
Chill Eff.
-25%
Speed
5
Block
17%
Critical
5%

Minions

Scarab3~5

Skills

JabLv3

Treasure Class (TC)

Determines the item tier that can drop. Higher = better items.

VariantBase TCTerror Zone TC
RegularTC71TC85
ChampionTC71TC85
UniqueTC71TC85
Terror Zone only
Desecrated ChampTC71TC85
Desecrated UniqueTC71TC85
HeraldTC71TC96

Terror Zone TC is based on a Lv99 character. Varies by character level.

Notable Drops

Unique/set drop chance per kill (MF 0%, Players 1)

ItemBaseChance
Angelic HaloRing1:97,067
Cathan's SealRing1:97,067
Isenhart's CaseBreast Plate1:120,218
Berserker's HatchetDouble Axe1:202,991
Isenhart's LightbrandBroad Sword1:202,991
Isenhart's HornsFull Helm1:202,991
Cathan's MeshChain Mail1:202,991
Milabrega's OrbKite Shield1:202,991
Tancred's CrowbillMilitary Pick1:205,807
Cleglaw's ToothLong Sword1:205,807
Full calc with MF, Terror Zone & quest kill →

Spawn Areas (3)

Related Variants (8)

NameTypeLv (Hell)Immunities (Hell)
Dung SoldierDung SoldierRegular75⚡
BeetleburstBeetleburstSuper Unique76⚡
Death BeetleDeath BeetleRegular76⚡
Steel ScarabSteel ScarabRegular79⚡
Bone ScarabBone ScarabRegular85⚡
ScarabScarabRegular85⚡
Steel ScarabSteel ScarabRegular85⚡
Steel ScarabSteel ScarabRegular85⚡

Terror Zone Monster Scaling(Lv99 char)

Monster level increases in Terror Zones, scaling HP, defense, and XP.

Level: 84→96(base)Champ 98 / Unique 99
Base (Lv84)Terror (Lv96)Change
HP4,247~6,6745,213~8,192+23%
Defense2,3692,675+13%
Experience62,29582,680+33%
Terror Zones:
Far OasisAct 2