LootCubeLootCube
Back to Monsters
Embalmed

Embalmed

Regular

Embalmed

UndeadAct 2
Players1
Monster Level: 77

Immunities

🧪 PoisonBreakable

Stats

HP
5,262~7,367
Defense
1435
Experience
40,323

Elemental Attack

ElementChanceDamageDuration
Poison30%33~3316.0s

Resistances

Phys50%
Magic0%
Fire0%
Ltn33%
Cold33%
Poison105%

Combat Properties

Drain Eff.
33%
Chill Eff.
-25%
Speed
3
Block
18%
Critical
5%

Treasure Class (TC)

Determines the item tier that can drop. Higher = better items.

VariantBase TCTerror Zone TC
RegularTC71TC85
ChampionTC71TC85
UniqueTC71TC85
Terror Zone only
Desecrated ChampTC71TC85
Desecrated UniqueTC71TC85
HeraldTC71TC96

Terror Zone TC is based on a Lv99 character. Varies by character level.

Notable Drops

Unique/set drop chance per kill (MF 0%, Players 1)

ItemBaseChance
Angelic HaloRing1:97,933
Cathan's SealRing1:97,933
Isenhart's CaseBreast Plate1:108,898
Berserker's HatchetDouble Axe1:182,292
Isenhart's LightbrandBroad Sword1:182,292
Isenhart's HornsFull Helm1:182,292
Cathan's MeshChain Mail1:182,292
Milabrega's OrbKite Shield1:182,292
Tancred's CrowbillMilitary Pick1:184,807
Cleglaw's ToothLong Sword1:184,807
Full calc with MF, Terror Zone & quest kill →

Spawn Areas (4)

Related Variants (6)

NameTypeLv (Hell)Immunities (Hell)
Dried CorpseDried CorpseRegular74🧪
Creeping FeatureCreeping FeatureSuper Unique79🧪
DecayedDecayedRegular79🧪
Preserved DeadPreserved DeadRegular80🧪
CadaverCadaverRegular83🧪
CadaverCadaverRegular83🧪

Terror Zone Monster Scaling(Lv99 char)

Monster level increases in Terror Zones, scaling HP, defense, and XP.

Level: 7796(base)Champ 98 / Unique 99
Base (Lv77)Terror (Lv96)Change
HP5,262~7,3677,447~10,426+42%
Defense1,4351,753+22%
Experience40,32366,144+64%
Terror Zones:
Lost CityAct 2