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Preserved Dead

Preserved Dead

Regular

Preserved Dead

UndeadAct 2, 3
Players1
Monster Level: 80

Immunities

🧪 PoisonBreakable

Stats

HP
5,607~7,850
Defense
1485
Experience
44,400

Elemental Attack

ElementChanceDamageDuration
Poison30%33~3316.0s

Resistances

Phys50%
Magic0%
Fire0%
Ltn33%
Cold33%
Poison105%

Combat Properties

Drain Eff.
33%
Chill Eff.
-25%
Speed
3
Block
23%
Critical
5%

Treasure Class (TC)

Determines the item tier that can drop. Higher = better items.

VariantBase TCTerror Zone TC
RegularTC76TC85
ChampionTC75TC85
UniqueTC75TC85
Terror Zone only
Desecrated ChampTC75TC85
Desecrated UniqueTC75TC85
HeraldTC75TC96

Terror Zone TC is based on a Lv99 character. Varies by character level.

Notable Drops

Unique/set drop chance per kill (MF 0%, Players 1)

ItemBaseChance
Angelic HaloRing1:97,067
Cathan's SealRing1:97,067
Isenhart's CaseBreast Plate1:113,100
Berserker's HatchetDouble Axe1:189,311
Isenhart's LightbrandBroad Sword1:190,972
Isenhart's HornsFull Helm1:190,972
Cathan's MeshChain Mail1:190,972
Milabrega's OrbKite Shield1:190,972
Tancred's CrowbillMilitary Pick1:191,937
Cleglaw's ToothLong Sword1:191,937
Full calc with MF, Terror Zone & quest kill →

Spawn Areas (5)

Related Variants (6)

NameTypeLv (Hell)Immunities (Hell)
Dried CorpseDried CorpseRegular74🧪
EmbalmedEmbalmedRegular77🧪
Creeping FeatureCreeping FeatureSuper Unique79🧪
DecayedDecayedRegular79🧪
CadaverCadaverRegular83🧪
CadaverCadaverRegular83🧪

Terror Zone Monster Scaling(Lv99 char)

Monster level increases in Terror Zones, scaling HP, defense, and XP.

Level: 8096(base)Champ 98 / Unique 99
Base (Lv80)Terror (Lv96)Change
HP5,607~7,8507,447~10,426+33%
Defense1,4851,753+18%
Experience44,40066,144+49%
Terror Zones:
Canyon of the MagiAct 2Flayer JungleAct 3Lower KurastAct 3