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Invader

Invader

Regular

Invader

HumanAct 2
Players1
Monster Level: 78

Immunities

🔥 FireBreakable

Stats

HP
7,259~9,679
Defense
1681
Experience
54,187

Elemental Attack

ElementChanceDamageDuration
Fire100%140~180-

Resistances

Phys25%
Magic0%
Fire110%
Ltn50%
Cold0%
Poison33%

Combat Properties

Drain Eff.
66%
Chill Eff.
-40%
Speed
6
Block
34%
Critical
5%

Skills

Fire HitLv3

Treasure Class (TC)

Determines the item tier that can drop. Higher = better items.

VariantBase TCTerror Zone TC
RegularTC71TC85
ChampionTC71TC85
UniqueTC71TC85
Terror Zone only
Desecrated ChampTC71TC85
Desecrated UniqueTC71TC85
HeraldTC71TC96

Terror Zone TC is based on a Lv99 character. Varies by character level.

Notable Drops

Unique/set drop chance per kill (MF 0%, Players 1)

ItemBaseChance
Angelic HaloRing1:97,933
Cathan's SealRing1:97,933
Isenhart's CaseBreast Plate1:110,500
Berserker's HatchetDouble Axe1:186,582
Isenhart's LightbrandBroad Sword1:186,582
Isenhart's HornsFull Helm1:186,582
Cathan's MeshChain Mail1:186,582
Milabrega's OrbKite Shield1:186,582
Tancred's CrowbillMilitary Pick1:189,156
Cleglaw's ToothLong Sword1:189,156
Full calc with MF, Terror Zone & quest kill →

Spawn Areas (5)

Related Variants (7)

NameTypeLv (Hell)Immunities (Hell)
InfidelInfidelRegular72❄️
Sand RaiderSand RaiderRegular74🔥
MarauderMarauderRegular77❄️
Fire EyeFire EyeSuper Unique78🔥
InfidelInfidelRegular81❄️
InvaderInvaderRegular82❄️
AssailantAssailantRegular84🔥

Terror Zone Monster Scaling(Lv99 char)

Monster level increases in Terror Zones, scaling HP, defense, and XP.

Level: 7896(base)Champ 98 / Unique 99
Base (Lv78)Terror (Lv96)Change
HP7,259~9,67910,054~13,405+38%
Defense1,6812,030+21%
Experience54,18785,988+59%
Terror Zones:
Arcane SanctuaryAct 2Lost CityAct 2