LootCubeLootCube
Back to Monsters
Temple Guard

Temple Guard

Regular

Temple Guard

AnimalAct 5
Players1
Monster Level: 81

Immunities

LightningBreakable

Stats

HP
5,150~7,725
Defense
1739
Experience
50,335

Elemental Attack

ElementChanceDamageDuration
Lightning50%30~90-

Resistances

Phys33%
Magic0%
Fire0%
Ltn100%
Cold33%
Poison0%

Combat Properties

Drain Eff.
100%
Chill Eff.
-33%
Speed
7
Block
24%
Critical
5%

Treasure Class (TC)

Determines the item tier that can drop. Higher = better items.

VariantBase TCTerror Zone TC
RegularTC76TC85
ChampionTC75TC85
UniqueTC75TC85
Terror Zone only
Desecrated ChampTC75TC85
Desecrated UniqueTC75TC85
HeraldTC75TC96

Terror Zone TC is based on a Lv99 character. Varies by character level.

Notable Drops

Unique/set drop chance per kill (MF 0%, Players 1)

ItemBaseChance
Angelic HaloRing1:97,067
Cathan's SealRing1:97,067
Isenhart's CaseBreast Plate1:115,761
Berserker's HatchetDouble Axe1:193,765
Isenhart's LightbrandBroad Sword1:193,765
Isenhart's HornsFull Helm1:193,765
Cathan's MeshChain Mail1:193,765
Milabrega's OrbKite Shield1:193,765
Tancred's CrowbillMilitary Pick1:196,454
Cleglaw's ToothLong Sword1:196,454
Full calc with MF, Terror Zone & quest kill →

Spawn Areas (1)

Related Variants (5)

NameTypeLv (Hell)Immunities (Hell)
Dune BeastDune BeastRegular78
Jungle HunterJungle HunterRegular79
Doom ApeDoom ApeRegular80
Temple GuardTemple GuardRegular81
Temple GuardTemple GuardRegular81

Terror Zone Monster Scaling(Lv99 char)

Monster level increases in Terror Zones, scaling HP, defense, and XP.

Level: 8196(base)Champ 98 / Unique 99
Base (Lv81)Terror (Lv96)Change
HP5,150~7,7256,703~10,054+30%
Defense1,7392,029+17%
Experience50,33572,759+45%
Terror Zones:
Nihlathak's TempleAct 5