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Apparition

Apparition

Regular

Apparition

UndeadAct 2
Players1
Monster Level: 80

Immunities

💪 PhysicalBreakable

Stats

HP
3,645~5,046
Defense
2032
Experience
46,620

Elemental Attack

ElementChanceDamageDuration
Mana Steal60%200~300-

Resistances

Phys100%
Magic50%
Fire0%
Ltn0%
Cold75%
Poison75%

Combat Properties

Drain Eff.
33%
Speed
7
Block
20%
Critical
5%

Treasure Class (TC)

Determines the item tier that can drop. Higher = better items.

VariantBase TCTerror Zone TC
RegularTC72TC85
ChampionTC72TC85
UniqueTC72TC85
Terror Zone only
Desecrated ChampTC72TC85
Desecrated UniqueTC72TC85
HeraldTC72TC96

Terror Zone TC is based on a Lv99 character. Varies by character level.

Notable Drops

Unique/set drop chance per kill (MF 0%, Players 1)

ItemBaseChance
Angelic HaloRing1:31,547
Cathan's SealRing1:31,547
NagelringRing1:206,753
Manald HealRing1:206,753
Tal Rasha's AdjudicationAmulet1:283,920
Telling of BeadsAmulet1:283,920
Angelic WingsAmulet1:283,920
Civerb's IconAmulet1:283,920
Iratha's CollarAmulet1:283,920
Vidala's SnareAmulet1:283,920
Full calc with MF, Terror Zone & quest kill →

Spawn Areas (2)

Related Variants (7)

NameTypeLv (Hell)Immunities (Hell)
WraithWraithRegular71💪
GhostGhostRegular75💪
SpecterSpecterRegular79💪
Dark ShapeDark ShapeRegular81💪
GhostGhostRegular82🧪 💪
SpecterSpecterRegular82🧪 💪
WraithWraithRegular82🧪 💪

Terror Zone Monster Scaling(Lv99 char)

Monster level increases in Terror Zones, scaling HP, defense, and XP.

Level: 8096(base)Champ 98 / Unique 99
Base (Lv80)Terror (Lv96)Change
HP3,645~5,0464,841~6,702+33%
Defense2,0322,399+18%
Experience46,62069,451+49%
Terror Zones:
Canyon of the MagiAct 2