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Dark Archer

Dark Archer

RegularBindable

Dark Archer

HumanAct 1
Players1
Monster Level: 83

Immunities

LightningBreakable

Stats

HP
3,274~5,654
Defense
1454
Experience
48,477

Elemental Attack

ElementChanceDamageDuration
Cold20%40~607.0s

Resistances

Phys15%
Magic0%
Fire25%
Ltn110%
Cold25%
Poison25%

Combat Properties

Drain Eff.
100%
Chill Eff.
-33%
Speed
5
Block
20%
Critical
5%

Treasure Class (TC)

Determines the item tier that can drop. Higher = better items.

VariantBase TCTerror Zone TC
RegularTC66TC85
ChampionTC66TC85
UniqueTC66TC85
Terror Zone only
Desecrated ChampTC66TC85
Desecrated UniqueTC66TC85
HeraldTC68TC96

Terror Zone TC is based on a Lv99 character. Varies by character level.

Notable Drops

Unique/set drop chance per kill (MF 0%, Players 1)

ItemBaseChance
Angelic HaloRing1:97,067
Cathan's SealRing1:97,067
Isenhart's CaseBreast Plate1:145,827
Berserker's HatchetDouble Axe1:244,092
Isenhart's LightbrandBroad Sword1:244,092
Isenhart's HornsFull Helm1:244,092
Cathan's MeshChain Mail1:244,092
Milabrega's OrbKite Shield1:244,092
Tancred's CrowbillMilitary Pick1:247,478
Cleglaw's ToothLong Sword1:247,478
Full calc with MF, Terror Zone & quest kill →

Spawn Areas (7)

Related Variants (8)

NameTypeLv (Hell)Immunities (Hell)
ColdcrowColdcrowSuper Unique68
Dark RangerDark RangerRegular68
Vile ArcherVile ArcherRegular69🔥
Black ArcherBlack ArcherRegular72
Vile ArcherVile ArcherRegular81🔥
Dark ArcherDark ArcherRegular82❄️
Dark ArcherDark ArcherRegular82❄️
Flesh ArcherFlesh ArcherRegular85❄️

Terror Zone Monster Scaling(Lv99 char)

Monster level increases in Terror Zones, scaling HP, defense, and XP.

Level: 8396(base)Champ 98 / Unique 99
Base (Lv83)Terror (Lv96)Change
HP3,274~5,6544,096~7,074+25%
Defense1,4541,660+14%
Experience48,47766,144+36%
Terror Zones:
Tamoe HighlandAct 1Black MarshAct 1

Warlock Bind

Consume Buff:Lightning Resist
Buff Tier:Basic
Consume Effects (Lv1 → Lv20):
Lightning Resist+8% → +65%