LootCubeLootCube
Back to Monsters
Vile Archer

Vile Archer

RegularBindable

Vile Archer

HumanAct 5
Players1
Monster Level: 81

Immunities

🔥 FireBreakable

Stats

HP
3,147~5,436
Defense
1423
Experience
45,759

Resistances

Phys15%
Magic0%
Fire115%
Ltn50%
Cold0%
Poison15%

Combat Properties

Drain Eff.
100%
Chill Eff.
-33%
Speed
8
Block
15%
Critical
5%

Skills

ArrowLv1Fire ArrowLv9Exploding ArrowLv7

Treasure Class (TC)

Determines the item tier that can drop. Higher = better items.

VariantBase TCTerror Zone TC
RegularTC82TC85
ChampionTC81TC85
UniqueTC81TC85
Terror Zone only
Desecrated ChampTC81TC85
Desecrated UniqueTC81TC85
HeraldTC90TC96

Terror Zone TC is based on a Lv99 character. Varies by character level.

Notable Drops

Unique/set drop chance per kill (MF 0%, Players 1)

ItemBaseChance
Angelic HaloRing1:97,067
Cathan's SealRing1:97,067
Isenhart's CaseBreast Plate1:115,761
Berserker's HatchetDouble Axe1:193,765
Isenhart's LightbrandBroad Sword1:193,765
Isenhart's HornsFull Helm1:193,765
Cathan's MeshChain Mail1:193,765
Milabrega's OrbKite Shield1:193,765
Tancred's CrowbillMilitary Pick1:196,454
Cleglaw's ToothLong Sword1:196,454
Full calc with MF, Terror Zone & quest kill →

Spawn Areas (1)

Related Variants (8)

NameTypeLv (Hell)Immunities (Hell)
ColdcrowColdcrowSuper Unique68
Dark RangerDark RangerRegular68
Vile ArcherVile ArcherRegular69🔥
Black ArcherBlack ArcherRegular72
Dark ArcherDark ArcherRegular82❄️
Dark ArcherDark ArcherRegular82❄️
Dark ArcherDark ArcherRegular83
Flesh ArcherFlesh ArcherRegular85❄️

Terror Zone Monster Scaling(Lv99 char)

Monster level increases in Terror Zones, scaling HP, defense, and XP.

Level: 8196(base)Champ 98 / Unique 99
Base (Lv81)Terror (Lv96)Change
HP3,147~5,4364,096~7,075+30%
Defense1,4231,661+17%
Experience45,75966,144+45%
Terror Zones:
Bloody FoothillsAct 5

Warlock Bind

Consume Buff:Fire Resist + Max Fire Resist
Buff Tier:Enhanced
Consume Effects (Lv1 → Lv20):
Fire Resist+8% → +65%
Max Fire Resist+2% → +10%